"Whether killers perform their heinous acts by the compulsions of their diseased minds, or if they are forced into them by external pressures, has long been a matter of debate. But for one killer, nature and nurture are inextricably linked. Leatherface kills not from a desire to exert his will over others, to satisfy carnal urges, or even to quiet the voices in his head. He kills because he is scared. Scared that others will hurt him; scared that his family will be displeased with him, scared that their shared willingness to eat human flesh will be discovered.”
New Skills and Perks include:
KNOCK OUT: The trauma caused by your brutal attacks makes crying for help painfully difficult. Dying survivors’ auras are not revealed to other survivors when they are standing out of range.
BARBECUE & CHILI: A deep bond with The Entity unlocks potential in one’s aura reading ability. After hooking a Survivor, all other Survivors’ aura are revealed to you for 3 seconds when they are further than 36 meters from the hook. Grants bonus Bloodpoints on any scoring event while a Survivor is on the hook.
FRANKLIN’S DEMISE: Your vicious attacks make the Survivors drop their item on impact. The lost item is damaged in the fall, losing a portion of its base amount of charges.
So how's gameplay? From watching Jendenise and Oroboro play for a bit tonight, we've gathered Leatherface is "OP as F*@^" with a chainsaw charge that is rumored to be able to take down 3 players at once and make quick work of a pallet. Oroboro says "He's a worse Hillbilly, but if he can counter borrowed time, he's got real possibilities." It seems unlockables will include the ability to wear the faces of the original game survivors. GRIM!
Dead by Daylight is available on STEAM right...meow.
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